WMDEVICEMACRSPRWorld33>Q8>_4MACIInput$Flow/Deposition/Wear MaSPRK Coastal Plains O In??'PAR2MACOHightmap OutputWear MaBitmap OutputtWear MaSPRK Coastal Plains O Out??(PAR2MACPSPRK Coastal Plains O Params??)PAR2MACHGFX2 SPRK vCoastal Plains O Help??*PAR2COG2gradstruct rgb96_data_element[>Kv(>H3>>? Ԃ>>e>??????SPRK ??,PAR2P1MethodUse custom colorsUse current colortableUse imported colorsCOG2gradstruct rgb96_data_element ?<>?N=em>^>|?iU> >e>?#w?>"?>P>v>#O?>!>?r>f?|>F>>> ?V=g>Ju>8D>??????SPRK 7??-PAR2P1MethodUse custom colorsUse current colortableUse imported colorsBIGASPRK Hz??.PAR2P1#?o:;?Bias+Adjusts the average heights of the terrainP1?o:;?Gain3Increases or decreases the contrast of the terrainCOG2gradstruct rgb96_data_elementS>>;>躍=F>F>F> >F߯>>r>.??q?>@R?;?q}?(Tl?;???????SPRK ??/PAR2P1MethodUse custom colorsUse current colortableUse imported colorsCHOSSPRK ttuuuvvuwwwxxxyyy??0PAR2P1MethodChoose between A and B inputs bChoose between B and A inputs bAdd B to A based on CCHOSSPRK 6??1PAR2P1MethodChoose between A and B inputs bChoose between B and A inputs bAdd B to A based on CSELCSPRK ??2PAR2P1@>@StrengthngHSELSPRK ^`ab c e??3PAR2P1UUM??MinimumP1??MaximumP1>?FalloffMinimumP1Falloff typeMaximumP1Invert SelectionalloffSSELSPRK L&'(()??4PAR2P1(??MinimumP1??MaximumP1>?FalloffMinimumP1Falloff typeMaximumP1Invert SelectionalloffCMB2SPRK j<??5PAR2P1 MethodmWhat technique should be used to combine the two inputs. See the Help file for more information on specifics AverageAdd SubtractMultiplyMaxMinPowerRootDetailDifferencesScreenP1??StrengthLThe strength of the combination. High values cause a more pronounced effectHSELSPRK bdfgg??6PAR2P1?MinimumP1=?MaximumP1>?FalloffP1Falloff typeP1Invert SelectionSSELSPRK [\]^^`??7PAR2P1?MinimumP1>?MaximumP1>?FalloffP1Falloff typeP1Invert SelectionSSELSPRK K##%%&??8PAR2P1?MinimumP1>?MaximumP1>?FalloffP1Falloff typeP1Invert SelectionCMB2SPRK K;??9PAR2P1 MethodmWhat technique should be used to combine the two inputs. See the Help file for more information on specifics AverageAdd SubtractMultiplyMaxMinPowerRootDetailDifferencesScreenP1 >?StrengthLThe strength of the combination. High values cause a more pronounced effectBIGASPRK ??:PAR2P1?o:;?Bias+Adjusts the average heights of the terrainP1?o:;?Gain3Increases or decreases the contrast of the terrainCMB2SPRK ??;PAR2P1 MethodmWhat technique should be used to combine the two inputs. See the Help file for more information on specifics AverageAdd SubtractMultiplyMaxMinPowerRootDetailDifferencesScreenP1P??StrengthLThe strength of the combination. High values cause a more pronounced effectSWCHSPRK ??<PAR2P1$Input choiceJIf enabled, passes the optional input along instead of the primary input.IVRTSPRK 1??>PAR2             REXT??Main Extents3?TBDS_x%x_y%y Dwh?@TCDSTCNT\%b~)w?SPRK qCoastal Plains Overlay??+PAR2P1$??Bias'('(P1??Gain'('(P1Use Convexety('(